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"Zbrush modelling turntable."
June 2009, started with some basics for the head sculpted it out / attached it to the body mesh. Mesh extruded clothing and created belts and pockets in max.
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"Jump Lincoln"
Piece from Early 2007 focusing on the rapid spread of "free running" in Lincoln.
Despite some sections of the credits, I had a large part to play in Directing this
piece, as well as working extensively on shooting and editing it.
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"Bristol Graffiti Doc"
Piece filmed in 2008, designed to explore the graffiti scene in bristol "post-Banksy". Part one of six.
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"Gaming Featurette"
Filmed in late 2007. Explores the shared pastime of several avid gamers. Some in-gamefootage was captured diectly from console, some was sourced from promotional materials like trailers.
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"Planetfall"
Animated in Cinema 4D as a test project, this piece combines both 3D animation and After Effects to create a pretty cool "sattelite" style image. Currently unifinished, but still a good example of what I'm aiming for.
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Software: Cinema 4D, After Effects
Skills used: Bringing rendered footage into after effects to create an FMV sequence. Photo layering effect and 2D clouds. Static and distortion effects. |
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