"Zbrush modelling turntable."
June 2009, started with some basics for the head sculpted it out / attached it to the body mesh. Mesh extruded clothing and created belts and pockets in max.

"Jump Lincoln"
Piece from Early 2007 focusing on the rapid spread of "free running" in Lincoln.
Despite some sections of the credits, I had a large part to play in Directing this
piece, as well as working extensively on shooting and editing it.

"Bristol Graffiti Doc"
Piece filmed in 2008, designed to explore the graffiti scene in bristol "post-Banksy". Part one of six.

"Gaming Featurette"
Filmed in late 2007. Explores the shared pastime of several avid gamers. Some in-gamefootage was captured diectly from console, some was sourced from promotional materials like trailers.

"Planetfall"
Animated in Cinema 4D as a test project, this piece combines both 3D animation and After Effects to create a pretty cool "sattelite" style image. Currently unifinished, but still a good example of what I'm aiming for.

Software: Cinema 4D, After Effects
Skills used: Bringing rendered footage into after effects to create an FMV sequence. Photo layering effect and 2D clouds. Static and distortion effects.